So I decided to give this deck a shot this week. I haven’t seen anyone run it yet so it will be a fresh deck to try out. It has a very consistent backrow, allowing for easy 21k rows on all sides, while also plusing through effects like Akane and Blaster Blade. These effects are freed up for use due to a lack of Alfred in the build. Lets get into the decklist:
4 x Snogal
4 x Little Sage, Marron
4 x Flash Shield, Iseult
2 x Soul Guiding Elf
3 x Knight of Silence, Gallatin
3 x Blaster Blade
3 x High Dog Breeder, Akane
2 x Beast Knight, Garmore
4 x Fang of Light, Garmore
4 x Swordsman of Explosive Flames, Palamedes
For the Grade 0 line-up, I am forced to go with Brugal as my starter, as running Drangal takes up too many of my resources and running Trumpeter is just a bad idea. Brugal will be a booster for a couple turns then be replaced with something better. I am trying out 9 crit 3 draw, as this deck can actually use the draw power due to the Garmores, and they make a nice card to pitch to use their effects.
For the Grade 1 line-up, I went with all boosters that have the potential to hit 8k, making pretty much every row that Palamedes is in a very dangerous one. Snogal becomes 8k when all my boosters are Snogals, and thanks to having 9 cards in my deck that can call him out, that is very often the case. Soul Guiding Elf requires one counterblast to hit that 8k number, and since this deck can be very counterblast efficient, there shouldn’t be too much trouble finding that one extra to push to the 21k mark. 4 Marrons provide the constant 8k booster and as always, I have 4 Perfect Guards rounding off the line-up.
In my Grade 2 line-up, I have 5 Beast callers, allowing me to call Snogals from my deck. Beast Knight, Garmore allows me to change otherwise wasted cards into strong boosters and provides great synergy with the deck. Akane provides the same idea, but since she needs counterblasts instead of discards, she ends up being an overall plus, making her invaluable. Blaster Blade can get rid of some troublesome cards, such as Palamedes, and Gallatin is just the usual strong 10k vanilla.
My Grade 3 line-up is constructed to allow me to abuse Palamedes with Snogal, Marron, and Soul Guiding Elf all being able to be 8k boosters. Garmore again adds to the synergy of the deck, as I am able to again change a useless card in hand into a booster, making it a very useful card. I contemplated ways to fit Alfred in, using a 3-2-3 build and the like, and settled on going just Garmore as he could hit 21k in the vanguard circle with relative ease.
The deck has some really strong potential to hit very strong beatdown rows, as well as some interesting possibilities with deck thinning and tutoring from deck. With the overall abilities from the deck, it should be extremely consistent as well, making it one of those decks that can really crush. I do see some issues against Kagero, as they can shut down this decks core strategy, and with it have an 11k Vangaurd, making it a little difficult to recover in places. However, if the deck can take quick advantage before your opponent has time to begin taking control, the match could be over before he has time to act.